Aetherblade

  • Aetherblade replied to the topic Was a Novus Aeterno pre-order. in the forum General 1 week, 5 days ago

    Yep, sorry for the slow answer, forum is indeed not used much due to discord.

    That said, yes, all rewards are transferred over! Any rewards that can’t be actualized because of changes to the game or any other reason will be replaced with alternatives that we will determine with the public when we get there!

  • Aetherblade wrote a new post, HADES 9 June 2018 update! (New gameplay teaser video!) 1 week, 5 days ago

    Hey everyone!
    As you may have picked up on if you are active on our Discord, we have been hard at work the last couple of days to get your guys a good new look at what the current state of the game is, as well as […]

  • Aetherblade commented on the post, The Flagships 1 week, 6 days ago

    Hey Wrathly,

    Missed your comment, hope you’ll still see this. Yes, all of those will be around. The further you travel from HADES 9, the more important they become too as your warships only have limited amounts of goods, life support, and so fort on board.

  • Aetherblade wrote a new post, HADES 9 Monthly Update Summary April 2018 1 month, 3 weeks ago

    Hey everyone!
    Below is a composition of all the news and updates we have been releasing over the last month on the new HADES 9 website, Youtube, Facebook, Reddit, and Twitter. If you want to stay up to date with […]

  • Aetherblade wrote a new post, Hades 9 Community Update April 5, 2018 2 months, 2 weeks ago

    Hey Guys!
     

    This week we would like to talk about the death animations and effects for the game. .  Unit destruction will be something that has two stages, the loss of the ship will occur when its “health bar […]

  • Aetherblade replied to the topic Account – Backers in the forum Tech Support 3 months ago

    Hey Frog,

    I’ll forward your question to our website guys, hopping on our discord might also solve it fast though.

    Cheers,
    Luuk

  • Aetherblade wrote a new post, Commanders Blog & Patreon going live! 3 months ago

    Hey guys and gals!
    Today’s update is about the Commander System, a sneak peak into the shield visuals, and our upcoming development support options!
    HADES 9’s Commander system
    While playing RTS games, we hav […]

  • Aetherblade wrote a new post, Special Effects Blog 3 months ago

    Hey guys!

    Today’s update will mostly be to show off what the game currently looks like in development. So lots of sexy gifs and images showing our ships, combat effects, and new planet designer.

    To b […]

  • Aetherblade wrote a new post, The Flagships 3 months, 3 weeks ago

     
    Hey everyone!
     

     
    Introducing Flagships
    These super capital ships are the core of your fleet. From this ship, you command and control the rest of the escort fleet under your control.

    Your Flagship’s Hu […]

    • Profile picture of nick nieuwoudt

      Boarding machanics are undecided currently, however it probably will not be overly detailed, after all we want to keep as much focus as possible on the admiral’s role in fleet engagements and not get lost into many other features, as it means less time polishing combat.

      Yes you have Commanders who captain each of your escort ships, they gain levels and skills and also die, similar to Xcom characters, and they can be promoted upon to better escorts and even to the admiral’s staff who would be on your capital ship with your admiral.

    • Profile picture of Wrathly

      Would there be auxiliary ships, for example; repair and resupply ships, mining and collection ships and so on?

      • Profile picture of Aetherblade

        Hey Wrathly,

        Missed your comment, hope you’ll still see this. Yes, all of those will be around. The further you travel from HADES 9, the more important they become too as your warships only have limited amounts of goods, life support, and so fort on board.